Dungeon Assault
Halt brave dungeon adventurers! This dungeon is quite famous and there are some things you need to know before you lay siege to its riches. First adventurer parties start at 0 points and play up to 50. Traps are set at 10, 20, 30, and 40 points. The first party that lands exactly on a trap is sent back by ten points from where they started. (EX: Your party starts at 23 points and hits the trap at 30 points, you are sent back to 13 points) Be alert and careful, you do not want to be the one caught in the traps after all. Traps can only be triggered once making it safe for all parties to proceed afterwards. Conquer the dungeon by being clever enough and sneaky enough for others to pave your path. Your party conquers the dungeon if you land exactly on 50 points. First come first serve when it comes to riches as they say. Happy exploring adventurers!
Bounty Hunters
Listen up rookies! Bounty hunting isn’t for the faint of heart, you need skill, speed and most of all ruthlessness. Any hunter can take your bounty so if you want to eat well tonight then listen up. Draw one five pointed star for each hunter, write your names or initials above. Label the points one to five. You will each take turns throwing the axes when you strike a number you may erase that number from anyone’s star on the board. Congrats rookie, you have successfully stolen a bounty right from under your rival hunter’s noses. Do not erase your own number, the last hunter standing with any numbers will be the winner. The victory goes the spoils so strike them before they strike you.
Me Hit Best!
Me, Ogre. Me, hit the best. You want to hit best too? Hit big number. Big number good. One with highest number wins.
Simplest game: Whomever has the highest score at the end of the session wins!
Hawkeye
Congratulations on making it to the last round of this year’s axe throwing tournament. This last round is an elimination round to determine the best of the best. In order to determine who stands higher than the others a new rule has been decided. If you miss the board three times you are out. Last thrower standing wins
To keep things more interesting the required minimum score will increase. (Ex: Throws 1- 5 hitting anywhere on the board is good, 6- 10 have to hit the target. 11- 15 have to hit two or more. It does not go past a bullseye.)
The last one standing will be declared the best axe wielder in the land! Throw hard but accurately.
Gamblers Toss
(4+ players only)
Haven’t seen your faces around here before. How about a friendly little game? Everyone bets on a different number but you only get one throw. If you or anyone else in your party hits the number then you get that point. Keep track of your points by writing them down. First sharpshooter to get to ten points wins. Sounds easy right? You know what they say most people give up before they hit big. Let’s see if you are any different.